Last update: Monday, FebruGenre: Action File size: 835. Damage Multiplier Num + Defense Multiplier Ctrl+Num 1 Set Player Speed Ctrl+Num 2 Set Game Speed Please note The trainer works with version 1.5 games. The Steam version of the “Fist of the Immortal” achievement should now behave the same as on other platforms (obtaining all non-arena-related achievements, instead of all achievements). Num 9 Easy Break Defense Num 0 Easy Kill Num. I downloaded a pre-installed version of SIFU on my deck yesterday too, added it as a non-steam game, prompted the installer and it just works. There was no way to get past it in game mode. Tweaked the Environmental Structure Break SFX’s volume. It would pop up the need to install visual c. many kung fu action with the die and try again aspect. Tweaked the subtitle duration on the very first Cantonese voice line in the Prologue section. It is The 36th Chamber of Shaolin meets Sekiro: Shadows Die Twice, combining quick-hitting, one vs. Updated the Cantonese voiceover that plays on entering the Squats’ corridor section. With 5 new game modes, 9 dynamic locations and 45 challenges, gear up for spectacular combats, brutal opponents, and endless opportunities to refine your moves. Various corrections to the French localization of the Training mode’s Lessons. On top of the Arenas expansion, Sifu on Steam Deck also benefits from the litany of updates the regular game has received over the past year, including new costumes, goals (challenges for the main. Various updates to the Simplified Chinese localisation based on cultural review. Tweaked the Age counter animation for the Vampire modifier.įixed a corrupted transition in the Arenas’ death screen. Improved lip-sync for the Cantonese voiceover.įixed an issue where Focus attacks could whiff in some cases.įixed an issue where Sean’s staff is invisible at the start of his second phase after skipping the cut-scene.įixed a blocking issue related to input management in the Training/Lessons menu.įixed an issue where skipping a cut-scene was impossible when using remapped/custom inputs.įixed an issue where the Main Character would move at unexpected speeds after a Down attack.įixed AI collision issues with defeated AI bodies.įixed AI navigation issue that was blocking progression in the Crossroads arena’s challenges.įixed a bug preventing Yang from entering the Red Room arena.įixed the fog effect on “Low” settings in the second and third phases of the Crossroads arena.Īdded a counter to the Year by Year modifier. We've pushed a new patch focusing on fixing lots of small bugs and issues.
0 Comments
Leave a Reply. |